Posted by Aaron Cowan on January 15, 2011 at 12:26 AM
I didn't want to pose this question in the latest post asking about RAW, so I'll post separately. First, I shoot RAW (landscapes, 100%; I'm not in a hurry:)) and I fully understand the technology behind 16-bit processing as opposed to 8-bit JPEGs. My question is this: Is the 16-bit latitude only useful/available during the RAW conversion process? In other words, I've noticed (for years now) that my files are 16-bit once they are converted and I'm working in PS. However, levels and curves only show 0 to 255 levels or 8-bits in their adjustments. So with that in mind, is there any reason or advantage to maintain 16-bit PSD or TIFF files once they've been converted from RAW?
Thanks
Posted by Bob Miller on January 15, 2011 at 2:37 AM
I'm no PS pro but my understanding is that all adjustments should be made in 16 bit, and saved as a TIFF for print, to retain the most image data. This is loss-less. Once you convert to 8 bit for jpg you go to compression mode, and each time you open and close this image it reexamines the bits to save in a compact form. I've tested this and opened and closed jpgs many times and examined the file size and find very little difference. Anyway, I do a save with my RAW so I can re-adjust if necessary, but any version I am happy with I save in TIFF format. As for the PS adjustment question on 16 bit I guess Adobe figured that most purists will save as TIFF for print and to re-write the algorithms in 16bit across the board would need more memory (take longer to process) for each step along the path. I do at times convert back and forth 16/8 within PS on a single image to use the controls I need, end up at 16 bit as a final, saving/re-naming as a duplicate, & save as jpg. Then I do any resizing, etc.
Like I said -- I'm no PS pro but if anyone out there wants to clarify, I'm willing to learn.
And on a side note, I'm a Boise guy born and raised. My bones will be planted around Stanley.
Posted by Bob Miller on January 15, 2011 at 2:55 AM
And guess I didn't touch the 0-255 question. Not all images have a value of either 0 or 255. If you trust your monitor and like your image, leave it alone. Many portrait guys like myself use 240-245 as the top end of the highlights most of the time.
Posted by David Bostedo on January 15, 2011 at 11:27 AM
Bob - I think you missed the point. In 16 bit, you should technically see 0-65536, rather than 0-255. Aaron - I'd guess that's just an easy shorthand for the tools and not an absolute. The actual calculations on a 16-bit image are probably being made in 16-bits. I don't know for sure, but typically in PS tools that can't operate in 16-bit have been unavailable or warned you before processing.
Posted by Brad Hill on January 15, 2011 at 1:29 PM
David's right - it's really just a "failure" of Photoshop to not show a different tonal scale (i.e., 0-65536 instead of 0-255) when you have a 16-bit image open. Photoshop is NOT compressing those 65,536 tones down to 256 of them when 1 16-bit image is open.
Cheers
Brad
PS: Don't expect this issue to rise to the top of "things to address" in Photoshop CS6!
Posted by David Graham on January 15, 2011 at 6:49 PM
Bob,
You mention converting back-and-forth between 16 bits and 8 bits. My understanding ( possibly a misunderstanding ?) is that once an image has been converted from 16 bits to 8 bits it forever after carries only 8 bits of image data, even if converted back to a 16 bit file.
Any confirmations or denials out there amongst the PS cognoscenti?
Dave Graham
South Dakota
Posted by Brad Hill on January 15, 2011 at 7:10 PM
Hey Dave,
I don't qualify as a PS cognoscenti, but my understanding is that you CAN return the image to 16-bit, but because the extra data is simply "manufactured" (or created) from the existing 8-bit data, it just isn't worth doing (so lost tones are still lost). I can't guarantee I'm right...
Cheers...
Brad
Posted by Aaron Cowan on January 16, 2011 at 10:57 AM
Thank you all the feedback. That makes sense about only seeing 0-255 but actually working in a 16-bit space. And Bob, I recently lived in Boise for about 4 years and I think Stanley is easily the prettiest place in Idaho.
Posted by David Bostedo on January 16, 2011 at 5:41 PM
Brad - That's right. If you have 256 values in 8-bit, making it 16--bit still has the same original 256 values. Now in 16-bit you can shift them into any of the 65536 levels of 16-bit, but the starting point is the 8-bit levels.
Discussion
8 repliesThanks
Like I said -- I'm no PS pro but if anyone out there wants to clarify, I'm willing to learn.
And on a side note, I'm a Boise guy born and raised. My bones will be planted around Stanley.
Cheers
Brad
PS: Don't expect this issue to rise to the top of "things to address" in Photoshop CS6!
You mention converting back-and-forth between 16 bits and 8 bits. My understanding ( possibly a misunderstanding ?) is that once an image has been converted from 16 bits to 8 bits it forever after carries only 8 bits of image data, even if converted back to a 16 bit file.
Any confirmations or denials out there amongst the PS cognoscenti?
Dave Graham
South Dakota
I don't qualify as a PS cognoscenti, but my understanding is that you CAN return the image to 16-bit, but because the extra data is simply "manufactured" (or created) from the existing 8-bit data, it just isn't worth doing (so lost tones are still lost). I can't guarantee I'm right...
Cheers...
Brad